Używamy cookies i podobnych technologii m.in. w celach: świadczenia usług, reklamy, statystyk. Korzystanie z witryny bez zmiany ustawień Twojej przeglądarki oznacza, że będą one umieszczane w Twoim urządzeniu końcowym. Pamiętaj, że zawsze możesz zmienić te ustawienia. Szczegóły znajdziesz w Polityce Prywatności. Korzystając ze strony wyrażasz zgodę na używanie cookie, zgodnie z aktualnymi ustawieniami przeglądarki.

We use cookies and similar technologies to provide services, advertising, statistics etc. By using this site without changing your browser settings you agree that cookies will be placed on your terminal device. Remember that you can always change these settings. Details can be found in the Privacy Policy. By using this website you agree that our site use cookies, according to your current browser settings.

Zamknij
Close

GameIT: Gamestorming for Innovative Teaching

0,00zł
Redaktor / Editor: 
Zdzisław Wąsik
Wydanie / Edition: 
pierwsze / first
Rok wydania / Year : 
2020
Format: 
170 x 240
Liczba stron / Number of pages: 
232
ISBN: 
978-83-7205-366-4
Rodzaj oprawy: 
oprawa miękka
Do pobrania / Downloads: 

Professor Zdzisław Wąsik works in linguistic semiotics and semiotic phenomenology in Wrocław and Poznań. In recognition of his leading role in the activity of professional societies, he was elected in the Spring of 2005 as a Fellow of the International Communicology Institute (I.C.I.). Then, on 15th November 2009. he was appointed a Member of the I.C.I. Bureau and Director of Regional-Continental Coordinators for Europe. Correspondingly, he became a Nominated Member of Romanian Association of Semiotic Studies (2007), Member of Semiotic Society of America (2011), and an Honorary Member of Semiotic Society of Finland (2012). Subsequently, on October 29th 2016, he was invited as a Member of the International Advisory Board of the Academy of Cultural Heritages in Helsinki and Athens. More recently, as of January 2, 2018, he has been selected for a lifetime achievement of research scholarship to be the fifth “Laureate Fellow” of the International Communicology Institute. Last year in the Autumn of 2019, he has been honored by the Republic of Poland Prime Minister’s Award among six persons with outstanding scientific and artistic achievements for his contributions to the knowledge of language as a system of signs functioning in discursive conditionings.
 
The current monographic volume consists of twelve articles prepared in a joint venture with of the project GameIT: Gamestorming for Innovative Teaching realized by four European higher education institutions from Poland, Romania, Slovenia, and Norway. Introductory positions come from three invited authors and the following nine from participants who have taken part in the realization of the project. The project was carried out under the guidance of the Philological School of Higher Education in Wrocław in the period September 2017 till August 2020. Its main goal was to improve the quality of didactic methods and tools for humanities at the four partner higher-education institutions by designing and implementing innovative cooperative games, developing competences indispensable in the 21st century labour market. The multidisciplinary character and complexity of the project required engagement of all international partners. Each national team involved in the project greatly contributed to final intellectual outputs – they willingly shared their expertise within the area of teacher-training pedagogy, methodology of teaching in specialized fields, activating forms of education, information and communication technologies applied in university education, innovative approaches in the methodology of teaching and learning, as well as, eventually, the idea of gamification and game-based learning.